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      <title>Operating Systems Development From Scratch [Chapter 0 - Preface]</title>
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      <description>Chapter 0 of a hands-on series on building an operating system by hand - the roadmap from a 512-byte boot sector to a multitasking kernel, why a cross-compiler is mandatory, how pointers and the physical address space behave differently in kernel land, and debugging a kernel with QEMU &#43; GDB.</description>
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